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系统设计原则的重要性_设计原则的重要性及其对好的设计的影响

發(fā)布時(shí)間:2023/12/10 windows 28 豆豆
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系統(tǒng)設(shè)計(jì)原則的重要性

The principles of design are the most important part of any design process. Without these principles, it would be very difficult for the users to understand the type of message that the designer is trying communicate.

設(shè)計(jì)原則是任何設(shè)計(jì)過(guò)程中最重要的部分。 如果沒有這些原理,用戶將很難理解設(shè)計(jì)者嘗試交流的消息類型。

Below are the lists of various design element and principles and how they impact good.

以下是各種設(shè)計(jì)元素和原則以及它們?nèi)绾斡绊懥己玫那鍐巍?

LINE

“A line is a shape that connects two or more points of a design”-gcflearnfree.org

“線是連接設(shè)計(jì)的兩個(gè)或多個(gè)點(diǎn)的形狀” -gcflearnfree.org

The line is the most basic of all the design elements. It could be straight (fat or thin), wavy, curvy etc. Lines are known to appear very frequently in design, they can be used to lay emphasis, divide or organize contents or ever guide the viewer’s eyes.

這條線是所有設(shè)計(jì)元素中最基本的。 它可以是直的(胖或細(xì)),波浪形,彎曲等。線條在設(shè)計(jì)中經(jīng)常出現(xiàn),可以用來(lái)強(qiáng)調(diào),劃分或組織內(nèi)容,或引導(dǎo)觀眾的眼睛。

SHAPE

形狀

“Shapes are a vital part of communicating ideas visually.”-gcflearnfree.org

“形狀是視覺傳達(dá)思想的重要組成部分。”-gcflearnfree.org

Shapes are any two-dimensional area with a recognizable boundary. They are the foundation of so many things in a design. Shapes fall into two categories which are geometric and organic. They can be used in design in organize contents, create simple illustrations or add interest to designs.

形狀是具有可識(shí)別邊界的任何二維區(qū)域。 它們是設(shè)計(jì)中許多事物的基礎(chǔ)。 形狀分為幾何和有機(jī)兩大類。 它們可用于組織內(nèi)容的設(shè)計(jì)中,創(chuàng)建簡(jiǎn)單的插圖或增加設(shè)計(jì)興趣。

FORM

形成

“Form makes realism possible in 2-dimensional design.”-gcflearnfree.org

“形式使二維設(shè)計(jì)中的真實(shí)感成為可能。”-gcflearnfree.org

When a shape becomes 3D, it called Form. Forms can be 3-dimensional and exist in the real world or they can be implied using light, shadows and perspective to create the illusion of depth. Having a good understanding of lighting, shadows and texture can a designer bring an object to realism, but they must be used in moderation.

當(dāng)形狀變?yōu)?D時(shí),它稱為Form 。 形式可以是3維的,可以存在于現(xiàn)實(shí)世界中,也可以通過(guò)使用光線,陰影和透視圖來(lái)暗示它們來(lái)創(chuàng)造深度的幻覺。 充分了解照明,陰影和紋理可以使設(shè)計(jì)師將對(duì)象帶入現(xiàn)實(shí),但是必須謹(jǐn)慎使用。

TEXTURE

質(zhì)地

“Texture adds depth and tactility in design to other wise flat images”-gcflearnfree.org

“紋理為其他明智的平面圖像增加了設(shè)計(jì)的深度和觸感” -gcflearnfree.org

Texture is the physical quality of the surface, it can be 3-dimensional i.e when appear very realistic and touchable. Texture makes the object appear smooth, rough, soft or hard depending on the element to be used. Textures should be used moderately in design so as not to overwhelm the design.

紋理是表面的物理質(zhì)量,可以是3維的,即看起來(lái)非常逼真的和可觸摸的。 紋理使對(duì)象看起來(lái)光滑,粗糙,柔軟或堅(jiān)硬,具體取決于要使用的元素。 在設(shè)計(jì)中應(yīng)適當(dāng)使用紋理,以免使設(shè)計(jì)不堪重負(fù)。

BALANCE

平衡

“Balance helps the user to focus on the object that is of high importance in a design.”-gcflearnfree.org

“平衡幫助用戶將注意力集中在設(shè)計(jì)中非常重要的對(duì)象上。”-gcflearnfree.org

Balance is the equal distribution of visual weight. Balance can be affected by many things including color, size, number and negative-space. The rule of 3rds is created using a 3 by 3 grid system to help the designer create a visual balance between the rest of the space.

平衡是視覺重量的平均分配。 平衡可能受許多因素影響,包括顏色,大小,數(shù)量和負(fù)空間。 使用3 x 3網(wǎng)格系統(tǒng)創(chuàng)建3rds規(guī)則,以幫助設(shè)計(jì)人員在其余空間之間建立視覺平衡。

TYPOGRAPHY

印刷術(shù)

“Typography is the style or appearance of text.”-gcflearnfree.org

“排版是文本的樣式或外觀。”-gcflearnfree.org

Typography is the appearance of text or how text are used in a particular design. It is one of the principles of design that makes a design user friendly. When choosing a font in design, less is more. One or two fonts can be used repeatedly in different styles to create good design.

印刷術(shù)是文本的外觀或在特定設(shè)計(jì)中如何使用文本。 這是使設(shè)計(jì)對(duì)用戶友好的設(shè)計(jì)原則之一。 在設(shè)計(jì)中選擇字體時(shí),少即是多。 可以重復(fù)使用一種或兩種字體以不同的樣式來(lái)創(chuàng)建良好的設(shè)計(jì)。

HIERARCHY

層次結(jié)構(gòu)

“Hierarchy shows the users where to begin or where to look in order of emphasis.”-gcflearnfree.org

“層次結(jié)構(gòu)按強(qiáng)調(diào)順序向用戶顯示從哪里開始或從哪里看。”-gcflearnfree.org

Hierarchy is used to guide the reader’s eyes to whatever is most important. Important items in a design are usually larger, bolder or of a different text but should be kept as simple as possible.

層次結(jié)構(gòu)用于引導(dǎo)讀者的眼睛最重要的部分。 設(shè)計(jì)中的重要項(xiàng)目通常較大,較粗或文本不同,但應(yīng)保持盡可能簡(jiǎn)單。

IMAGES

圖片

“Users are naturally drawn to visually appealing images.”-gcflearnfree.org

“用戶自然會(huì)吸引視覺上吸引人的圖像。”-gcflearnfree.org

High quality images should be used for all types of designs. High quality images are known to be sharp, clear and free of distortions. When choosing images for a design, the designer must avoid images that lack context or are literal in meaning, the images to be used must be related to the context of the design.

高質(zhì)量的圖像應(yīng)用于所有類型的設(shè)計(jì)。 眾所周知,高質(zhì)量圖像清晰,清晰并且沒有失真。 在為設(shè)計(jì)選擇圖像時(shí),設(shè)計(jì)人員必須避免缺少上下文或含義純真的圖像,要使用的圖像必須與設(shè)計(jì)的上下文相關(guān)。

COLOR

顏色

“Colors evoke certain mood or emotions in design.”-gcflearnfree.org

“顏色喚起設(shè)計(jì)中的某些情緒或情感。”-gcflearnfree.org

Colors bring a design to life. It can be used to create good contrast which makes a design stand out. In order to use colors correctly in design, the designer must understand hue (another word for color), saturation (which refers to intensity) and value (it explains how dark or light a particular color is). The color theory helps us to select the right colors for our design. There are formulas that helps to create the right colors for our design and they include monochromatic formulas, analogous formulas, Complementary colors, split complementary colors, triadic colors and tetradic colors. Colors used for designs should be readable, legible and easy on the eyes.

顏色使設(shè)計(jì)栩栩如生。 它可用于創(chuàng)建良好的對(duì)比度,從而使設(shè)計(jì)脫穎而出。 為了在設(shè)計(jì)中正確使用顏色,設(shè)計(jì)人員必須了解色相(顏色的另一種說(shuō)法),飽和度(指強(qiáng)度)和值(它說(shuō)明特定顏色的暗或亮程度)。 顏色理論可幫助我們?yōu)樵O(shè)計(jì)選擇正確的顏色。 有一些公式可以幫助為我們的設(shè)計(jì)創(chuàng)建正確的顏色,其中包括單色公式,類似公式,互補(bǔ)色,拆分互補(bǔ)色,三色和四色。 用于設(shè)計(jì)的顏色應(yīng)可讀,易讀且在眼睛上容易看清。

LAYOUT AND COMPOSITION

布局和組成

“Layout and composition are the foundation of design.”-gcflearnfree.org

“布局和組成是設(shè)計(jì)的基礎(chǔ)。”-gcflearnfree.org

Layout and composition gives your design structure and make it easier to navigate. There are 5 basic principles that helps to transform a design and helps to sharpen eyes for design, they are:

布局和構(gòu)圖使您的設(shè)計(jì)結(jié)構(gòu)更容易導(dǎo)航。 有5條基本原則可幫助您進(jìn)行設(shè)計(jì)轉(zhuǎn)換,并有助于使設(shè)計(jì)見識(shí),它們是:

  • Proximity: It is all about using visual space to show relationship in your context. It teaches the designer to keep related images, paragraphs and titles visually grouped together

    鄰近性 :這是關(guān)于使用視覺空間來(lái)顯示您的上下文中的關(guān)系的全部?jī)?nèi)容。 它教會(huì)設(shè)計(jì)師將視覺上相關(guān)的圖像,段落和標(biāo)題分組在一起

  • Whitespace: It is also referred to as negative space. It is simply the area of a design that do not include any design. It helps to define and separate different sections, it gives the content room to breathe.

    空格 :也稱為負(fù)空格。 它只是設(shè)計(jì)領(lǐng)域,不包含任何設(shè)計(jì)。 它有助于定義和分隔不同的部分,為內(nèi)容提供了喘息的空間。

  • Alignment: Alignment allows proper positioning of objects in design.

    對(duì)齊 :對(duì)齊可在設(shè)計(jì)中正確定位對(duì)象。

  • Contrast: It allows users to focus on a particular object of importance in design, it helps to catch the reader’s eyes or create emphasis. Some elements such as colors, sizes, shapes, fonts can be used to create contrast in design.

    對(duì)比度 :它使用戶可以將注意力集中在設(shè)計(jì)中重要的特定對(duì)象上,有助于吸引讀者的眼球或增強(qiáng)重點(diǎn)。 顏色,大小,形狀,字體等某些元素可用于在設(shè)計(jì)中產(chǎn)生對(duì)比。

  • Repetition: Certain elements in design such as shapes, fonts, colors should be reused so as to reinforce the design. Consistency in design can help to make the design easy to read and understand.

    重復(fù) :應(yīng)重新使用設(shè)計(jì)中的某些元素,例如形狀,字體,顏色,以加強(qiáng)設(shè)計(jì)。 設(shè)計(jì)的一致性可以幫助使設(shè)計(jì)易于閱讀和理解。

  • In conclusion, all the principles communicated above are what makes a design friendly and and usable, and understanding these principles is what makes a designer standout.

    總之,以上傳達(dá)的所有原則都是使設(shè)計(jì)友好和可用的要素,而理解這些原則則是使設(shè)計(jì)師脫穎而出。

    翻譯自: https://uxdesign.cc/the-importance-of-design-principles-and-how-they-impact-good-designs-93b58b723918

    系統(tǒng)設(shè)計(jì)原則的重要性

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