ux和ui_从UI切换到UX设计
ux和ui
I still remember those days, when I was a soon-to-be graphic design graduate who started to question what my future will be. At that time, I realized that I loved graphic design, but I wasn’t sure if I enjoyed doing it. Creating logos, posters, brochures, and packagings might be fun, but it felt unsatisfying — not knowing if what I work on is meaningful for other people or not. So I started looking for ways to expand my skill set, and look for other opportunities.
我仍然記得那些日子,那時(shí)我是即將畢業(yè)的圖形設(shè)計(jì)專業(yè)的畢業(yè)生,開始質(zhì)疑我的未來。 那時(shí),我意識到自己喜歡圖形設(shè)計(jì),但是不確定自己是否喜歡圖形設(shè)計(jì)。 創(chuàng)建徽標(biāo),海報(bào),小冊子和包裝可能很有趣,但是感覺并不令人滿意-不知道我的工作對其他人是否有意義。 因此,我開始尋找擴(kuò)展技能的方法,并尋找其他機(jī)會(huì)。
Thankfully and unexpectedly, my first internship landed me a UI designer role. And that was my beginning in the product design industry.
幸運(yùn)的是,我的第一次實(shí)習(xí)讓我成為了UI設(shè)計(jì)師。 那就是我在產(chǎn)品設(shè)計(jì)行業(yè)的起點(diǎn)。
In product design, we, designers, are expected to put user needs as our base in designing — which I like. While UI designers are more concerned with the look, interaction, and the feel of a product, UX designers are responsible for making the product easy to use. Both work together as a team to create products that’ll help people fulfilling their needs.
在產(chǎn)品設(shè)計(jì)中,我們(設(shè)計(jì)師)希望將用戶需求作為我們設(shè)計(jì)的基礎(chǔ),這是我喜歡的。 UI設(shè)計(jì)人員更加關(guān)注產(chǎn)品的外觀,交互和感覺,而UX設(shè)計(jì)人員則負(fù)責(zé)使產(chǎn)品易于使用。 兩者作為一個(gè)團(tuán)隊(duì)一起工作,以創(chuàng)建可幫助人們滿足其需求的產(chǎn)品。
After spending a few years as a UI designer, I found myself getting more interested in how people think and interact with a certain product rather than how it looks like. For me, it’s interesting when I hear people complain about a feature or a product — it makes me want to understand the problem more, find out what the root cause is, and think about a possible solution.
在擔(dān)任UI設(shè)計(jì)人員幾年后,我發(fā)現(xiàn)自己對人們?nèi)绾嗡伎寄撤N產(chǎn)品并與之交互而不是其外觀變得更加感興趣。 對我來說,當(dāng)我聽到人們抱怨某個(gè)功能或產(chǎn)品時(shí),這很有趣–它使我想更多地了解問題,找出根本原因,并思考可能的解決方案。
Realizing that, after some considerations, I decided to switch to UX design.
意識到這一點(diǎn),經(jīng)過一些考慮,我決定切換到UX設(shè)計(jì)。
UI和UX實(shí)際上是什么 (What UI and UX Actually Are)
When I was a UI designer, explaining to people what I did was already difficult. I always summarize it to something like “designing websites and apps interfaces”. Now, when I switch to UX design, people keep asking, “You changed jobs? What’s the difference? You’re not designing websites and apps anymore?” Then I would answer, “Yes, I still do, but..”
當(dāng)我是UI設(shè)計(jì)師時(shí),向人們解釋我所做的事情已經(jīng)很困難。 我總是將其總結(jié)為“ 設(shè)計(jì)網(wǎng)站和應(yīng)用程序界面”之類的內(nèi)容。 現(xiàn)在,當(dāng)我轉(zhuǎn)向UX設(shè)計(jì)時(shí),人們不斷問: “您換工作了嗎? 有什么不同? 您不再設(shè)計(jì)網(wǎng)站和應(yīng)用了嗎?” 然后我會(huì)回答: “是的,我仍然這樣做,但是..”
After being asked multiple times, I think about an example that people can easily understand and imagine. I came up with this example: “My mom is a non-tech savvy mobile user, and it takes quite a while to teach her to use an app or feature she isn’t familiar with. My job is to make an app that even my mom can easily use & get familiar with it.” Or just in short: “I make technology easier to use.” Is that explaining enough? Well, at least I hope so.
經(jīng)過多次詢問,我想到了一個(gè)人們可以輕松理解和想象的例子。 我舉了一個(gè)例子: “我的媽媽是一個(gè)非技術(shù)類移動(dòng)用戶,要花很長時(shí)間教她使用她不熟悉的應(yīng)用或功能。 我的工作是制作一個(gè)即使我媽媽也可以輕松使用并熟悉的應(yīng)用程序。” 或簡而言之: “我使技術(shù)更易于使用。” 這足以解釋嗎? 好吧,至少我希望如此。
In fact, many people have misconceptions that assume UI and UX roles are just the same. But based on my experience, what differentiates me as a UI and UX designer the most is the way I think when approaching a problem. As a UI designer, I tend to jump to a solution first, before trying to understand the problem. While as a UX designer, I (am encouraged to) ask questions and deepen the understanding of the problem first, before anything else. To change this way of thinking might be a lot of work to do since I am used to it, but I realized that this is the first thing to start with if you want to add some UX skills to your current UI skills — that I’m also still learning about.
實(shí)際上,許多人誤以為UI和UX角色是相同的。 但是根據(jù)我的經(jīng)驗(yàn),作為UI和UX設(shè)計(jì)師最讓我與眾不同的是解決問題時(shí)的思考方式。 作為UI設(shè)計(jì)師,我傾向于先嘗試解決方案,然后再嘗試?yán)斫鈫栴}。 作為UX設(shè)計(jì)師,我(很受鼓舞)首先提出問題并加深對問題的理解。 自從習(xí)慣以來,改變這種思維方式可能需要做很多工作,但是我意識到,如果要在當(dāng)前的UI技能中添加一些UX技能,這是第一件事。我還在學(xué)習(xí)。
To give a brief explanation about UI and UX, I can illustrate it like this:
為了簡要介紹UI和UX,我可以這樣說明:
To create a good UX, it is important to get a full understanding of the problem, see-through different angles, and get a clear context first. Only after that, can we go through the UX process to achieve the solution that UI will help to visualize. Even though the starting point of UI is on the solution, but a good UI takes an important role too to facilitate interactions between users and the product.
要?jiǎng)?chuàng)建一個(gè)好的UX,重要的是要充分了解問題,透視不同的角度,并首先獲得清晰的上下文。 只有在那之后,我們才能完成UX流程,以實(shí)現(xiàn)UI有助于可視化的解決方案。 盡管UI的起點(diǎn)就在解決方案上,但是良好的UI也起著重要的作用,以促進(jìn)用戶與產(chǎn)品之間的交互。
What to keep in mind is that a great solution will only be able to be achieved as long as we have a good understanding of the problem first. That means, without a great UX and UI, you won’t achieve a great solution for users.
要記住的是,只有我們首先對問題有一個(gè)很好的理解,才能實(shí)現(xiàn)一個(gè)好的解決方案。 這意味著,如果沒有出色的UX和UI,您將無法為用戶提供出色的解決方案。
用戶體驗(yàn)有用的UI技能 (Useful UI Skills for UXers)
That being said, even though UI and UX designers may acquire different skill sets, it doesn’t mean that my experience as a UI designer doesn’t help me in my UX role. These are some UI skills that will benefit you as a UXer based on my experience:
話雖如此,即使UI和UX設(shè)計(jì)師可能掌握不同的技能,但這也不意味著我作為UI設(shè)計(jì)師的經(jīng)驗(yàn)不會(huì)對我的UX角色有所幫助。 根據(jù)我的經(jīng)驗(yàn),以下一些UI技能將使您作為UXer受益:
Familiar with the software — while UX won’t necessarily need skill on software (you can even start on paper sketches), but a prior knowledge to Figma, Sketch, Adobe XD, or any other prototyping tools will surely help you in creating better wire flows and wireframes that you can present to your stakeholders.
熟悉軟件 -盡管UX不一定不需要軟件技能(您甚至可以開始繪制紙質(zhì)草圖),但是對Figma,Sketch,Adobe XD或任何其他原型工具的先驗(yàn)知識肯定會(huì)幫助您創(chuàng)建更好的導(dǎo)線您可以向涉眾展示的流程和線框。
Team collaboration — to create a great product, a collaboration between the product, product design, and technology team is unavoidable. As a UI designer, you may already have experienced this kind of collaboration when you received briefs from the product team, or when you delivered the design to the developers. This teamwork experience is a great asset that not everyone has experienced before.
團(tuán)隊(duì)協(xié)作 —要?jiǎng)?chuàng)建出色的產(chǎn)品,產(chǎn)品,產(chǎn)品設(shè)計(jì)和技術(shù)團(tuán)隊(duì)之間的協(xié)作是不可避免的。 作為UI設(shè)計(jì)師,當(dāng)您收到產(chǎn)品團(tuán)隊(duì)的簡介或?qū)⒃O(shè)計(jì)交付給開發(fā)人員時(shí),您可能已經(jīng)經(jīng)歷了這種協(xié)作。 這種團(tuán)隊(duì)合作經(jīng)驗(yàn)是并非所有人都曾經(jīng)經(jīng)歷過的一項(xiàng)寶貴財(cái)富。
Continuous exploration & iteration — designers tend to feel unsatisfied about what they have made already. It always feels something’s still missing and can be improved, and we always try to change or add something to it (but turns out to undo it back again at the final thought, who’s with me?). This not-easily-satisfied habit can either be good or vice versa, but just take the good side that it will help us to always recheck our work and strive to give the best in everything we work on. In UX iteration, it will always be good to involve other team members into your thought process. That way you can get different perspectives, and get a bigger picture of the problem.
持續(xù)的探索和迭代 -設(shè)計(jì)師往往會(huì)對自己已經(jīng)完成的工作感到不滿意。 它總是感覺有些東西仍在丟失并且可以改進(jìn),我們總是嘗試更改或添加一些東西(但是最終的想法還是想撤消它,誰在跟我在一起?)。 這種不容易滿足的習(xí)慣可能是好習(xí)慣,反之亦然,但是只要善于一方,它將有助于我們始終重新檢查我們的工作,并努力在我們所做的一切事情中都做到最好。 在UX迭代中,最好讓其他團(tuán)隊(duì)成員參與您的思考過程。 這樣,您可以得到不同的見解,并從更大角度了解問題。
Feedbacks make you shine — you may sometimes hate receiving (another) feedback after a lot of iteration. You may think that your work has already reached its maximum quality. But later on, you will then realize that there will always be a dark room of improvement that you didn’t notice before, and that feedback from other perspectives is what makes you shine and lighten up the room. Visual design feedback tends to be more subjective as it is correlated to people’s tastes. But UX design feedbacks may be more objective — focusing on how to produce the best solution and not the visual. Therefore, you will need strong reasoning on every decision point you make.
反饋使您大放異彩 –有時(shí)您可能會(huì)討厭經(jīng)過多次迭代后收到(另一個(gè))反饋。 您可能認(rèn)為您的作品已經(jīng)達(dá)到最高質(zhì)量。 但是隨后,您將意識到總會(huì)有一個(gè)黑暗的改進(jìn)空間,您之前從未注意到過,而來自其他角度的反饋正是使您發(fā)光并照亮整個(gè)房間的原因。 視覺設(shè)計(jì)反饋往往更加主觀,因?yàn)樗c人們的品味相關(guān)。 但是,UX設(shè)計(jì)反饋可能更客觀-著重于如何產(chǎn)生最佳解決方案,而不是視覺效果。 因此,您將需要對每個(gè)決策點(diǎn)進(jìn)行充分的推理。
Pixel perfect queen (or king) — when in UI you pay attention to the details of each design component, in UX you will pay attention to every detail of the solution. You’ll think carefully about every corner case possible, many what-ifs, and another plus, you can also give some opinions while reviewing the UI, from a UI perspective.
像素完美皇后 (或王者) —在UI中,您關(guān)注每個(gè)設(shè)計(jì)組件的細(xì)節(jié),而在UX中,您將關(guān)注解決方案的每個(gè)細(xì)節(jié)。 您將仔細(xì)考慮所有可能出現(xiàn)的極端情況,許多假設(shè)情況以及其他優(yōu)點(diǎn),同時(shí),您還可以從UI角度對UI進(jìn)行審查時(shí)給出一些意見。
While there are still a lot of things and qualities that differentiate UI designers from UXers, what I shared above is just some points in my experience to bolster you UI designers that maybe are thinking about switching roles. Keep in mind that we have these base points to start with.
盡管仍有很多東西和品質(zhì)使UI設(shè)計(jì)器與UXer有所不同,但我在上面分享的只是我的經(jīng)驗(yàn)中的一些要點(diǎn),以支持可能正在考慮切換角色的UI設(shè)計(jì)器。 請記住,我們有這些基本要點(diǎn)。
Learning is a never-ending process, and as someone who’s also new in this UX field, there are still a lot of things I need to learn. One thing for sure, hard work never fails us. All you need is the motivation to work on it, and you’ll be on your way!
學(xué)習(xí)是一個(gè)永無止境的過程,作為這個(gè)UX領(lǐng)域的新人,我還有很多事情需要學(xué)習(xí)。 可以肯定的是,努力工作永遠(yuǎn)不會(huì)使我們失敗。 您所需要的只是進(jìn)行這項(xiàng)工作的動(dòng)力,您將一路順風(fēng)!
翻譯自: https://uxdesign.cc/switching-from-ui-to-ux-design-f162e283b9a0
ux和ui
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