日韩性视频-久久久蜜桃-www中文字幕-在线中文字幕av-亚洲欧美一区二区三区四区-撸久久-香蕉视频一区-久久无码精品丰满人妻-国产高潮av-激情福利社-日韩av网址大全-国产精品久久999-日本五十路在线-性欧美在线-久久99精品波多结衣一区-男女午夜免费视频-黑人极品ⅴideos精品欧美棵-人人妻人人澡人人爽精品欧美一区-日韩一区在线看-欧美a级在线免费观看

歡迎訪問 生活随笔!

生活随笔

當前位置: 首頁 > 编程资源 > 编程问答 >内容正文

编程问答

UE4蓝图API翻译【节点】--- Get All Actors with Tag

發布時間:2023/12/18 编程问答 30 豆豆
生活随笔 收集整理的這篇文章主要介紹了 UE4蓝图API翻译【节点】--- Get All Actors with Tag 小編覺得挺不錯的,現在分享給大家,幫大家做個參考.

翻譯人:靈月散人
參考的引擎版本:4.18.3
翻譯內容僅作臨時參考,目的是為了降低無基礎者初期的學習門檻。
所以當書寫、交流、等實際使用時切記: 須以英文為準


官網地址Get All Actors with Tag
翻譯獲得所有帶指定標簽的Actor

注解

Find all Actors in the world with the specified tag. This is a slow operation, use with caution e.g. do not use every frame.
在世界中的查找所有帶指定標簽的Actor。這也是個緩慢的運算,請謹慎使用!
Target is Gameplay Statics
目標 Gameplay Statics


目錄樹:

  • 根目錄
    • Utilities(工具)


1.輸入

參數名數據類型注解
TagNameTag to find. Must be specified or result array will be empty.
標簽【名稱】類型Tag用于查找。必須指定,否則返回的數組將為空。

2.輸出

參數名數據類型注解
Out ActorsArray of Actor Object ReferencesOutput array of Actors of the specified tag.
輸出數組【Actor數組】類型的實例對象輸出指定標簽的Actor數組

代碼

Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_22"FunctionReference=(MemberParent=Class'"/Script/Engine.GameplayStatics"',MemberName="GetAllActorsWithTag")NodePosX=-272NodePosY=784NodeGuid=87E13E414AAB18319077A2B66E7AC4A6CustomProperties Pin (PinId=B8466C7D4281CFA9EAF147A6343C3F6B,PinName="execute",PinToolTip="\nExec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)CustomProperties Pin (PinId=0BC1BE9B4421F528C9C6CFADEDC0DE29,PinName="then",PinToolTip="\nExec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)CustomProperties Pin (PinId=F6F06CBE40B4457FA0E0C1838F0A1818,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="目標\nGameplay Statics Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.GameplayStatics"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__GameplayStatics",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)CustomProperties Pin (PinId=616139AC49F8596238B20390D5E069B1,PinName="WorldContextObject",PinToolTip="World Context Object\nObject Object Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/CoreUObject.Object"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)CustomProperties Pin (PinId=31D4BF394B82C7273A86E68F2799D411,PinName="Tag",PinToolTip="Tag\n名稱\n\nTag to find. Must be specified or result array will be empty.",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)CustomProperties Pin (PinId=EFD542B84AE2F7C3AC54329E2236959D,PinName="OutActors",PinToolTip="Out Actors\nActor Object Reference數組\n\nOutput array of Actors of the specified tag.",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.Actor"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=Array,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object

總結

以上是生活随笔為你收集整理的UE4蓝图API翻译【节点】--- Get All Actors with Tag的全部內容,希望文章能夠幫你解決所遇到的問題。

如果覺得生活随笔網站內容還不錯,歡迎將生活随笔推薦給好友。