静态原型设计 加载中_见解1:原型设计有助于填补静态设计留下的空白。
靜態(tài)原型設(shè)計 加載中
In April 2015, I joined the Disney Parks creative team to design mobile experiences for the happiest place on Earth. I learned a lot from a diverse group of humble, creative, and smart people.
2015年4月,我加入了迪士尼公園創(chuàng)意團(tuán)隊(duì),為地球上最快樂的地方設(shè)計了移動體驗(yàn)。 我從一群謙虛,有創(chuàng)造力和聰明的人那里學(xué)到了很多東西。
Here’s a brief list of learnings specifically about prototyping from my time contracting as an Interaction Designer from 2015 to August 2019. (I won’t discuss Disney’s process nor projects. I kept it high-level, so each insight is useful for everybody, regardless of the industry you work on).
這是一份簡短的學(xué)習(xí)列表,專門介紹從我從2015年到2019年8月?lián)谓换ピO(shè)計師時的合同制作過程。您從事的行業(yè))。
見解1:原型設(shè)計有助于填補(bǔ)靜態(tài)設(shè)計留下的空白。 (Insight 1: Prototyping helps fill in the blanks left by static designs.)
- As an Interaction Designer, you need to find the ideal moment to bring prototyping to the design process. 作為交互設(shè)計師,您需要找到將原型帶入設(shè)計流程的理想時機(jī)。
- When exploring an app flow, always keep an eye for the gaps between different screens or sections. 瀏覽應(yīng)用程序流程時,請始終注意不同屏幕或部分之間的間隙。
- Ask yourself: How do you get from A to B? What is the transition between these two states? Which actions would hit a service call (loading states)? 問自己:您如何從A到B? 這兩個狀態(tài)之間的轉(zhuǎn)換是什么? 哪些動作會打服務(wù)電話(加載狀態(tài))?
Use motion to explore and adjust how the animations look.
使用運(yùn)動來探索和調(diào)整動畫的外觀。
Use prototyping to test and adjust how the interactions feel.
使用原型來測試和調(diào)整交互的感覺。
見解2:原型有助于定義目標(biāo)并推動團(tuán)隊(duì)朝著目標(biāo)邁進(jìn)。 (Insight 2: Prototyping helps define a goal and drive a team towards it.)
- A prototype is worth a thousand meetings. 一個原型值得一千次會議。
Use prototyping to set aspirational goals. Pass your prototype around, let people use it. Set the mindset of “This is what we want to achieve.”
使用原型設(shè)定理想目標(biāo)。 傳遞您的原型,讓人們使用它。 設(shè)置“這是我們想要實(shí)現(xiàn)的目標(biāo)”的心態(tài)。
- Socialize the prototype, inspire the different teams involved in the product to drive their motivation to accomplish challenging goals. 社交化原型,激發(fā)產(chǎn)品中涉及的各個團(tuán)隊(duì),以激發(fā)他們的動力去實(shí)現(xiàn)具有挑戰(zhàn)性的目標(biāo)。
見解3:原型正在設(shè)計“做什么”和“如何做”之間的橋梁。 (Insight 3: Prototyping is designing a bridge between “what to do” and “how to do it.”)
- As an Interaction Designer, you’re a Design Advocate to the Development team and a Developer Advocate to the Design team. 作為交互設(shè)計師,您是開發(fā)團(tuán)隊(duì)的設(shè)計倡導(dǎo)者,也是設(shè)計團(tuán)隊(duì)的開發(fā)者倡導(dǎo)者。
- You don’t need to have all the answers, but you need to help uncover and focus on the right questions. 您不需要所有的答案,但是需要幫助發(fā)現(xiàn)并專注于正確的問題。
Understand that, although there are different teams, there are no “sides.” Help foster collaboration. Build the bridge between the conversations around what to do and how to do it.
要知道,盡管有不同的團(tuán)隊(duì),但沒有“雙方”。 幫助促進(jìn)協(xié)作。 在圍繞做什么和如何做的對話之間架起橋梁。
見解4:原型設(shè)計是一項(xiàng)獨(dú)特的設(shè)計挑戰(zhàn),您需要將想象力,創(chuàng)造力和解決問題的能力相結(jié)合。 (Insight 4: Prototyping is a unique design challenge in which you combine imagination, creativity, and problem-solving skills.)
- A prototyper’s mindset is an explorer’s mindset, a hacker’s mindset. 原型開發(fā)者的思維方式是瀏覽器的思維方式,是黑客的思維方式。
- Curiosity is a trait that drives growth in prototypers. Test many tools, test many apps, test many interactions. Applied curiosity strengthens your imagination. 好奇心是推動原型開發(fā)人員成長的特質(zhì)。 測試許多工具,測試許多應(yīng)用程序,測試許多交互。 應(yīng)用好奇心可以增強(qiáng)您的想象力。
- Most of the time, a problem or challenge has more than one solution. 在大多數(shù)情況下,問題或挑戰(zhàn)有多個解決方案。
- Don’t stop at one answer. Look at a problem from different angles, solve it again and again. You’ll end up training your creativity. 不要停下來一個答案。 從不同角度看問題,一次又一次解決。 您將最終訓(xùn)練自己的創(chuàng)造力。
- Don’t be afraid of tackling challenges you’ve never faced before. 不要害怕應(yīng)對您從未遇到過的挑戰(zhàn)。
Take ownership of a challenge, approach unknowns through “what ifs.” Develop your problem-solving skills.
承擔(dān)挑戰(zhàn)的責(zé)任,通過“假設(shè)”解決未知問題。 培養(yǎng)解決問題的能力。
見解5:原型制作感覺像是要付費(fèi)學(xué)習(xí)新知識。 (Insight 5: Prototyping feels like being paid to learn something new.)
There’s something fun, and scary, in going to work every day to solve problems you know you don’t have the answers to yet.
每天上班解決問題,這很有趣,而且令人恐懼,您知道自己還沒有答案。
- All the unknowns that challenge your problem-solving skills, whether you solve them or not, end up becoming learning lessons. 挑戰(zhàn)您解決問題技能的所有未知因素,無論您是否解決,最終都會成為學(xué)習(xí)課程。
- Share what you learn. 分享您所學(xué)。
見解6:原型設(shè)計可讓您一窺未來。 投資其中可以節(jié)省項(xiàng)目資金。 (Insight 6: Prototyping gives you a sneak peek to the future. Investing in it saves the project money.)
- For product design, prototyping is the most valuable when it helps to uncover and react to potential problems in the experience. 對于產(chǎn)品設(shè)計而言,原型設(shè)計在發(fā)現(xiàn)和應(yīng)對體驗(yàn)中的潛在問題時最有價值。
- For development teams, prototyping is the most valuable when it helps to identify technical challenges in advance. 對于開發(fā)團(tuán)隊(duì)來說,原型設(shè)計最有助于提前發(fā)現(xiàn)技術(shù)難題。
- For research teams, prototyping is the most valuable when it helps to bring user-testing sessions as close as possible to the real-product experience. 對于研究團(tuán)隊(duì)而言,原型設(shè)計最有價值,因?yàn)樗兄谑褂脩魷y試會議盡可能接近真實(shí)產(chǎn)品的體驗(yàn)。
- For the business, prototyping is the most valuable when it helps the project save money. 對于企業(yè)而言,原型設(shè)計在幫助項(xiàng)目節(jié)省資金時最有價值。
- Identify all of this potential — advocate for prototyping. Make sure to communicate the value of investing in it. 確定所有這些潛力-倡導(dǎo)原型設(shè)計。 確保傳達(dá)投資的價值。
見解7:深入觀察可改善原型設(shè)計,反之亦然。 (Insight 7: Deep observation improves prototyping, and vice versa.)
- Prototyping is an activity that makes you grow as a designer by continually challenging you. 原型制作是一項(xiàng)不斷挑戰(zhàn)您的活動,可讓您成長為設(shè)計師。
- Creating a habit out of applied curiosity and problem-solving skills improves the precision of your observations. 利用好奇心和解決問題的能力養(yǎng)成習(xí)慣,可以提高觀測的準(zhǔn)確性。
- By being more precise on your observations and analysis, you get to grow as a prototyper. 通過更精確地觀察和分析,您可以成長為原型開發(fā)人員。
- Process what you learn from your wins and defeats. Write things down. 處理您從勝利和失敗中學(xué)到的東西。 寫下來。
Prototyping made me learn about much more than just prototyping. I got to improve my communication, storytelling, and problem-solving skills.
原型讓我了解更多的不僅僅是原型。 我必須提高溝通,講故事和解決問題的能力。
In time, this brought me the opportunity to lead special projects (the ones about blue-sky ideation and speculative futures were the absolute best). I’m currently leading a team of designers at Globant, focused on helping Product and Technology teams pitch new products, and explore future features through design prototypes and PoCs.
隨著時間的流逝,這給我?guī)砹祟I(lǐng)導(dǎo)特殊項(xiàng)目的機(jī)會(關(guān)于藍(lán)天思想和投機(jī)性期貨的項(xiàng)目絕對是最好的) 。 我目前正在Globant領(lǐng)導(dǎo)一個設(shè)計師團(tuán)隊(duì),致力于幫助產(chǎn)品和技術(shù)團(tuán)隊(duì)推銷新產(chǎn)品,并通過設(shè)計原型和PoC探索未來的功能。
I intentionally left the discussion about design tools out of this list.
我特意將有關(guān)設(shè)計工具的討論排除在此列表之外。
When I reflected on these four years at Disney, I was interested in distilling general advice related to Interaction Design and prototyping, and I realized that the most important observations I had were about mindsets and the value of exploration and curiosity. Tools, although important, just ended up being secondary.
當(dāng)我在迪士尼思考這四年時,我有興趣提煉出與交互設(shè)計和原型設(shè)計有關(guān)的一般建議,并且我意識到,我最重要的發(fā)現(xiàn)是關(guān)于心態(tài)以及探索和好奇心的價值。 工具雖然很重要,但最終只是次要的。
With my wife, enjoying the Disney magic和我的妻子一起享受迪士尼魔法I use Twitter to talk about design and prototyping tools. If you liked reading this post, follow me there as I continue to document findings and observations related to Interaction Design.
我使用Twitter談?wù)撛O(shè)計和原型設(shè)計工具。 如果您喜歡閱讀這篇文章,請跟隨我,因?yàn)槲視^續(xù)記錄與交互設(shè)計有關(guān)的發(fā)現(xiàn)和觀察。
翻譯自: https://uxdesign.cc/what-i-learned-about-prototyping-after-four-years-at-disney-5bfe1fa6a3ac
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